Reference Library
Half4 Structure
NamespacesSlimDXHalf4
This is preliminary documentation and is subject to change.
Defines a four component vector, using half precision floating point coordinates.
Declaration Syntax
C#Visual BasicC++/CLI
[SerializableAttribute]
public struct Half4 : IEquatable<Half4>
<SerializableAttribute> _
Public Structure Half4 _
	Implements IEquatable(Of Half4)
[SerializableAttribute]
public value class Half4 : IEquatable<Half4>
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
Half4(Half, Half, Half, Half)
Initializes a new instance of the Half4 structure.

Half4(Half)
Initializes a new instance of the Half4 structure.

Equality(Half4, Half4)
Tests for equality between two objects.

Equals(Half4%, Half4%)
Determines whether the specified object instances are considered equal.

Equals(Half4)
Returns a value that indicates whether the current instance is equal to the specified object.

Equals(Object)
Returns a value that indicates whether the current instance is equal to a specified object.
(Overrides ValueType.Equals(Object).)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Returns the hash code for this instance.
(Overrides ValueType.GetHashCode()()().)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Inequality(Half4, Half4)
Tests for inequality between two objects.

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()()
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
W
Gets or sets the W component of the vector.

X
Gets or sets the X component of the vector.

Y
Gets or sets the Y component of the vector.

Z
Gets or sets the Z component of the vector.

Assembly: SlimDX (Module: SlimDX)